# Guess the Monster

**Guess the Monster** is a timed mini-event where players must identify a disguised monster NPC faster than anyone else to win prizes. It's a fun and fast-paced event that rewards attention, reflexes, and monster knowledge.

***

## 🕒 Event Schedule

| 00:45 | 01:45 | 02:45 |
| ----- | ----- | ----- |
| 03:45 | 04:45 | 05:45 |
| 06:45 | 07:45 | 08:45 |
| 09:45 | 10:45 | 11:45 |
| 12:45 | 13:45 | 14:45 |
| 15:45 | 16:45 | 17:45 |
| 18:45 | 19:45 | 20:45 |
| 21:45 | 22:45 | 23:45 |

* The event occurs **automatically every 1 hour**.
* There will be global announcements 1 minute before the event begins.
* Players must type `@joinguess` to participate and will be warped to the event map `quiz_02`.

***

## 🎮 How to Play

{% stepper %}
{% step %}

### Join the Event

* When the event starts, type `@joinguess` to enter the map.
* A minimum of **2 players** is required to proceed. If fewer than 2 join, the event will be canceled and players are returned to Prontera.
  {% endstep %}

{% step %}

### Guess the Monster

* The event NPC will **disguise** itself as a monster (could be normal mob or MVPs).
* Your job is to **shout the monster’s exact name** in public chat near the NPC.
* The first player who guesses correctly wins the round and receives a prize.
  {% endstep %}

{% step %}

### Rounds & Scoring

* The event has **10 rounds**.
* Each round has a limited time to answer; if no one guesses correctly, the round ends and the NPC resets for the next disguise.
* A **leaderboard** is maintained for up to 5 players based on the number of correct guesses.
  {% endstep %}

{% step %}

### Winning the Event

* After the final round, the player with the most correct answers is **declared the overall winner** and announced server-wide.
* All data resets before the next session.
  {% endstep %}
  {% endstepper %}

***

## 🏆 Rewards

* **Each round winner** receives **2** **Bronze Coin**.
* **Top scorer** of the event is announced to all players.

***

## 📌 Additional Info

* The event uses dynamic pattern detection to match player input with monster names.
* Some monsters are blacklisted (for being confusing or buggy) and won’t be used.
* The disguise resets automatically if no one guesses correctly in time.
* If a player tries to guess after someone else has already won the round, they will be notified accordingly.


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